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I love the concept! Vampire Survivors style games have always been on the edge of an idle game so I feel like this fuses really well with the semi-idle style of a clicker game.  It'd be nice if the pasta shooter had maybe a one-shot on_just_pressed with the rapid fire having a short wind-up delay before it can fire on_pressed so that you don't have to fire clumps of your limited supply of ammo unless you want to. I look forward to seeing a pasta-pun laden implementation of various classic copypastas!

I like the concept.  The autoclicker seems underpowered for being one of the main upgrades though, since it only does anything when you're on the upgrade menu where there isn't much else to do besides clicking.  Could be interesting if it gave you pasta in combat, either contributing to your current pasta or the pasta you will have going into the next combat